Author Topic: UPDATE 4/6/17 - Eye Advanced Version 1.0.7 Released  (Read 877 times)

Chingwa

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UPDATE 4/6/17 - Eye Advanced Version 1.0.7 Released
« on: April 06, 2017, 10:41:31 PM »
Hello All,

I'm happy to announce that Eye Advanced version 1.0.7 is now ready for download...

Download Here: http://www.tanukidigital.com/download

This update includes a number of bug fixes, as well as adds the ability to adjust shading around theedges of the eye (iris and sclera) in order to improve the viual integration between the eye and character.  This is done by the inclusion of shader mask texture files and can be adjusted on the shader from 0.0 (default) which is no shading, and 1.0 which is full dark shading.

As always, let me know if you have problems/questions/feedback etc, either by email or on the forums!

All the best,
Justin Kellis
Tanuki Digital


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RELEASE NOTES - Version 1.0.7
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- Added Separate "Shade" textures masks for sclera and iris.
- Added shader function to darken "shade" areas for better visual integration with characters.
- Sclera and Iris shading can be adjusted individually adjusted.
- Fixed a problem with Iris normal rendering on the LOD0 and LOD2 objects.
- renamed 'iris texture' attribute to be 'iris mask' for better clarity.
- Iris texture is now clamped correclty, preventing edge artifacts in some fringe cases.
- Reflection term is now adjusted based on red channel of the iris texture.

« Last Edit: April 06, 2017, 10:44:47 PM by Chingwa »

vrOculate3

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Re: UPDATE 4/6/17 - Eye Advanced Version 1.0.7 Released
« Reply #1 on: May 30, 2017, 11:56:46 AM »
Thanks got it. The eyes are great. i use them to replace DAZ Eyes that always come imported to Unity as white or black and the solution to fix them is difficult and tedious. Eyes Advanced is great

Chingwa

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Re: UPDATE 4/6/17 - Eye Advanced Version 1.0.7 Released
« Reply #2 on: May 30, 2017, 01:05:04 PM »
Thanks vrOculate3, glad to hear you're enjoying them! :)