Author Topic: A Note about Unity 5.0...  (Read 3528 times)


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A Note about Unity 5.0...
« on: January 03, 2015, 12:00:57 PM »
The recent release of the full Unity feature set to all users, regardless of personal/free/pro licenses is a very welcome change.  This means that in Unity 5.0 all users can now access the more advanced Unity features such as image fx, render-to-texture, grabpass, depth buffers etc.  This means that all suimono users can now use the full "pro" features as they were originally intended.  It also means that going forward more focus can be put on rendering the best water possible with the tools available.

To that end all Suimono development is now shifting exclusively to Unity 5.0 and "high-end" visual development.  Starting with the next release (version 2.1), Suimono will be optimized specifically for Unity 5.0 features, and will remove support for Unity "free" and the experimental mobile versions.  The next release will also of course require Unity 5.0.0f4 as the base Unity target version.  Development has already started on this transition and I've been experimenting with some possible improvements and additions.  I'll have some more news on some of these exciting improvements soon!
« Last Edit: March 19, 2015, 06:57:57 AM by Chingwa »