Author Topic: Suimono + UFPS problems  (Read 2849 times)

malteins

  • Newbie
  • *
  • Posts: 19
    • View Profile
Suimono + UFPS problems
« on: September 10, 2014, 09:00:20 PM »
Hi I just bought you Suimono water system. I want to integrate this with UFPS but I ran into some issues.

When I walk into the water it will give me an error about the Player not having a rigidbody on it.  If I put one on it then gives me an error about the Trigger not having a rigidbody on.
How can I setup my UFPS to handle like the controller for the demo?

Any help appreciated, thanks in advance.

Martin

Chingwa

  • Administrator
  • Hero Member
  • *****
  • Posts: 1591
    • View Profile
    • Tanuki Digital
Re: Suimono + UFPS problems
« Reply #1 on: September 10, 2014, 11:29:56 PM »
Hi Malteins, thanks for your purchase!

I highly recommend that you upgrade to the 2.0 beta version of Suimono.  There has been more than a year of development improvements to the 2.0 version and there is a brand new version of the beta that features huge visual improvements that should be released sometime tomorrow.  You can sign up for2.0 beta for free here...

http://www.tanukidigital.com/suimono/beta/

As for UFPS integration, it is definitely possible  to get them working together.  There are a few threads mentioning this here on this board if you do a search for "ufps".  I haven't looked into these issues for a while, and I'm currently swamped with getting the next beta out, but I can look into this a little later this week if you're still having trouble with the 2.0 version.

All the best,
-Justin