Hi,
I have been attempting to upgrade my version of Tenkoku, as it causes my game to perform quite slowly on Android / Google Daydream. Unfortunately, even after doing a clean reinstall of Tenkoku, i.e., following the steps outlined
here, I'm getting shader errors in my console.
Here are the errors that are occurring:
Shader error in 'TENKOKU/Tenkoku_Sky_Elek': '[' : syntax error syntax error at Assets/TENKOKU - DYNAMIC SKY/SHADERS/AtmosphericScattering.cginc(199) (on gles)
Compiling Vertex program
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA
Shader error in 'TENKOKU/Tenkoku_sky_elek_Scatter': '[' : syntax error syntax error at Assets/TENKOKU - DYNAMIC SKY/SHADERS/AtmosphericScattering.cginc(199) (on gles)
Compiling Vertex program
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA
I am using Tenkoku 1.1.6, Unity 5.6.2f1, and macOS 10.12.6. Any help is appreciated.