Tanuki Digital Forum

Old Forums => SUIMONO 1.x - Interactive Water System => Topic started by: stevenjr2008 on July 13, 2014, 02:33:09 PM

Title: Pink Flash soon as cam is underwater
Post by: stevenjr2008 on July 13, 2014, 02:33:09 PM
just as it says, the screen flashes pink as soon as i enter the water for 1st time, (if camera go underwater)
HELP!!!!, also how can i have the water effect fill the screen when you come out of water

This is a video to show the pink flash soon as you go under water
https://www.youtube.com/watch?v=6-TMTqWkANE

This is an image to show the full screen error.
http://i62.tinypic.com/2aqa0o.png


Title: Re: Pink Flash soon as cam is underwater
Post by: Chingwa on July 13, 2014, 02:45:42 PM
Hi Steven,

Are you using the 2.0 beta version?  Or the version available off the Asset Store (1.48)?  If you aren't using the beta I highly recommend it, you can sign up and download it here:

http://www.tanukidigital.com/suimono/beta/

the screen effects can be enlarged by bringing them closer to the camera.  You can do that by going to the Suimono_Module object, and changing the "fx offset" attribute to be a lower value.  You can experiment with this until it fills the screen.

About the pink flash... so this only happens when you first go underwater, and then everything looks fine after?  I noticed your editor is in dx11, did you make sure to set the "unity version target" on the suimono_module object to also be one of the "dx11" modes?
Title: Re: Pink Flash soon as cam is underwater
Post by: stevenjr2008 on July 13, 2014, 03:06:34 PM
i am using 1.48 will try 2.0

Yes pink flash only when i first go underwater, any time after that its all good,
and underwater dose not feel or look like i am under water.

i did set the unity version target,

Suimono_Module object? fx offset?
Title: Re: Pink Flash soon as cam is underwater
Post by: stevenjr2008 on July 13, 2014, 04:17:33 PM
So, it looks like the transparency and ANY setings in 2.0 get reset as soon as i try to test
Title: Re: Pink Flash soon as cam is underwater
Post by: Chingwa on July 13, 2014, 04:36:41 PM
So what you need to do in 2.0 is to work with the preset system.  on the surface object near the bottom of the ui you'll see the presets tab.  whatever preset is selected will load at start, however the best way to work with suimono is to...

1) run your scene...
2) change your suimono settings while the scene is running...
3) when you're happy, click on the "+ new" button under presets, this will save all your settings..
4) press stop, then go back and select your new preset so it loads when you press start.

once you get used to this it becomes a very easy and intuitive way to work.  It's also really flexible as you can save and edit multiple presets really quickly.