Tanuki Digital Forum

UNITY => TENKOKU - Dynamic Sky => Topic started by: MadToLive on August 07, 2017, 02:58:43 AM

Title: Does this support Vulkan Rendering API
Post by: MadToLive on August 07, 2017, 02:58:43 AM
With Tenkoku Dynamic Sky active, after I build and run with Vulkan Rendering set when it plays everything is black, If i disable tenkoku and build and run its fine.
Title: Re: Does this support Vulkan Rendering API
Post by: Chingwa on August 07, 2017, 07:52:55 AM
This might be a similar issue with Temporal Aliasing, as talked about here:
http://tanukidigital.com/forum/index.php?topic=1025.msg4004#msg4004

Try disabling it and let me know how that works for you.  The temporal functions seems very picky about rendering, and currently any non-dx renderers seem to break it (Mac, Linux, Vulkan?)

In general though, I have not heard of any issues with Tenkoku in Vulkan... though I have not looked at it in depth on my end.